Video display and composing engine for JUCE
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foleys_video_engine.h File Reference

Macros

#define FOLEYS_USE_OPENGL   0
 Config: FOLEYS_USE_OPENGL Experimental* This flag will switch from the juce paint() to the juce::OpenGLRenderer.
 
#define FOLEYS_DEBUG_LOGGING   0
 Config: FOLEYS_USE_FFMPEG Set this flag to use FFmpeg as reading/writing library.
 
#define FOLEYS_ENGINE_VERSION   "0.2.0"
 
#define FOLEYS_HAS_ADDONS   0
 
#define FOLEYS_LOG(textToWrite)
 

Macro Definition Documentation

◆ FOLEYS_USE_OPENGL

#define FOLEYS_USE_OPENGL   0

Config: FOLEYS_USE_OPENGL Experimental* This flag will switch from the juce paint() to the juce::OpenGLRenderer.

That way every AVClip has the chance to issue raw OpenGL calls.

◆ FOLEYS_DEBUG_LOGGING

#define FOLEYS_DEBUG_LOGGING   0

Config: FOLEYS_USE_FFMPEG Set this flag to use FFmpeg as reading/writing library.

Config: FOLEYS_DEBUG_LOGGING Set this flag to enable logging

◆ FOLEYS_ENGINE_VERSION

#define FOLEYS_ENGINE_VERSION   "0.2.0"

◆ FOLEYS_HAS_ADDONS

#define FOLEYS_HAS_ADDONS   0

◆ FOLEYS_LOG

#define FOLEYS_LOG (   textToWrite)