Video display and composing engine for JUCE
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StereoFieldComponent::LookAndFeelMethods Class Referenceabstract

#include <StereoFieldComponent.h>

+ Inheritance diagram for StereoFieldComponent::LookAndFeelMethods:

Public Member Functions

virtual ~LookAndFeelMethods ()
 
virtual void setupDefaultStereoFieldColours ()=0
 
virtual void drawGonioBackground (juce::Graphics &g, juce::Rectangle< float > bounds, float margin, float border)=0
 
virtual void drawGonioMeter (juce::Graphics &g, juce::Rectangle< float > bounds, const StereoFieldBuffer< float > &stereoBuffer, int leftIdx, int rightIdx)=0
 
virtual void drawStereoFieldBackground (juce::Graphics &g, juce::Rectangle< float > bounds, float margin, float border)=0
 
virtual void drawStereoField (juce::Graphics &g, juce::Rectangle< float > bounds, const StereoFieldBuffer< float > &, int leftIdx=0, int rightIdx=1)=0
 

Constructor & Destructor Documentation

◆ ~LookAndFeelMethods()

virtual ~LookAndFeelMethods ( )
virtual

Member Function Documentation

◆ setupDefaultStereoFieldColours()

virtual void setupDefaultStereoFieldColours ( )
pure virtual

◆ drawGonioBackground()

virtual void drawGonioBackground ( juce::Graphics &  g,
juce::Rectangle< float >  bounds,
float  margin,
float  border 
)
pure virtual

◆ drawGonioMeter()

virtual void drawGonioMeter ( juce::Graphics &  g,
juce::Rectangle< float >  bounds,
const StereoFieldBuffer< float > &  stereoBuffer,
int  leftIdx,
int  rightIdx 
)
pure virtual

◆ drawStereoFieldBackground()

virtual void drawStereoFieldBackground ( juce::Graphics &  g,
juce::Rectangle< float >  bounds,
float  margin,
float  border 
)
pure virtual

◆ drawStereoField()

virtual void drawStereoField ( juce::Graphics &  g,
juce::Rectangle< float >  bounds,
const StereoFieldBuffer< float > &  ,
int  leftIdx = 0,
int  rightIdx = 1 
)
pure virtual

The documentation for this class was generated from the following file: