Macros | |
#define | FOLEYS_SHOW_GUI_EDITOR_PALLETTE 1 |
Config: FOLEYS_SHOW_GUI_EDITOR_PALLETTE Enables the GUI editor palette allowing to edit the GUI. | |
#define | FOLEYS_ENABLE_BINARY_DATA 0 |
Config: FOLEYS_ENABLE_BINARY_DATA Makes the binary resources available to the GUI. | |
#define | FOLEYS_ENABLE_OPEN_GL_CONTEXT 1 |
Config: FOLEYS_ENABLE_OPEN_GL_CONTEXT If selected an juce OpenGLCOntext is attached. | |
#define FOLEYS_SHOW_GUI_EDITOR_PALLETTE 1 |
Config: FOLEYS_SHOW_GUI_EDITOR_PALLETTE Enables the GUI editor palette allowing to edit the GUI.
Ideally set this to 0 in a release build.
#define FOLEYS_ENABLE_BINARY_DATA 0 |
Config: FOLEYS_ENABLE_BINARY_DATA Makes the binary resources available to the GUI.
Make sure you actually have at least one file added, or this will fail to compile.
#define FOLEYS_ENABLE_OPEN_GL_CONTEXT 1 |
Config: FOLEYS_ENABLE_OPEN_GL_CONTEXT If selected an juce OpenGLCOntext is attached.
Not a big difference on OSX, but vital on Windows.