This will plot the magnitudes of the frequencies in a signal. More...
#include <foleys_MagicAnalyser.h>
Public Member Functions | |
MagicAnalyser (int channel=-1) | |
Creates a MagicAnalyser, that will calculate a frequency plot (FFT) each time new samples occur. | |
void | pushSamples (const juce::AudioBuffer< float > &buffer) override |
Push new samples to the buffer, so a background worker can create a frequency plot of it. | |
void | createPlotPaths (juce::Path &path, juce::Path &filledPath, juce::Rectangle< float > bounds, MagicPlotComponent &component) override |
This is the callback that creates the plot for drawing. | |
void | prepareToPlay (double sampleRate, int samplesPerBlockExpected) override |
This method is called by the MagicProcessorState to allow the plot computation to be set up. | |
juce::TimeSliceClient * | getBackgroundJob () override |
If your plot needs background processing, return here a pointer to your TimeSliceClient, and it will automatically be added to the common background thread. | |
Public Member Functions inherited from MagicPlotSource | |
MagicPlotSource ()=default | |
virtual | ~MagicPlotSource ()=default |
virtual bool | isActive () const |
You can add an active state to your plot to allow to paint in different colours. | |
virtual void | setActive (bool shouldBeActive) |
juce::int64 | getLastDataUpdate () const |
Use this information to invalidate your plot drawing. | |
void | resetLastDataFlag () |
Call this to invalidate the lastData flag. | |
This will plot the magnitudes of the frequencies in a signal.
The processing happens in a worker thread to keep the audio thread free.
MagicAnalyser | ( | int | channel = -1 | ) |
Creates a MagicAnalyser, that will calculate a frequency plot (FFT) each time new samples occur.
channel | lets you select the channel to analyse. -1 means summing all together (the default) |
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overridevirtual |
Push new samples to the buffer, so a background worker can create a frequency plot of it.
buffer | the buffer of new audio |
Implements MagicPlotSource.
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overridevirtual |
This is the callback that creates the plot for drawing.
path | is the path instance that is constructed by the MagicPlotSource |
filledPath | is the path instance that is constructed by the MagicPlotSource to be filled |
bounds | the bounds of the plot |
component | grants access to the plot component, e.g. to find the colours from it |
Implements MagicPlotSource.
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overridevirtual |
This method is called by the MagicProcessorState to allow the plot computation to be set up.
Implements MagicPlotSource.
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overridevirtual |
If your plot needs background processing, return here a pointer to your TimeSliceClient, and it will automatically be added to the common background thread.
Reimplemented from MagicPlotSource.