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virtual | ~LookAndFeelMethods () |
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virtual void | setupDefaultStereoFieldColours ()=0 |
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virtual void | drawGonioBackground (juce::Graphics &g, const juce::Rectangle< float > bounds, float margin, float border)=0 |
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virtual void | drawGonioMeter (juce::Graphics &g, const juce::Rectangle< float > bounds, const StereoFieldBuffer< float > &stereoBuffer, const int leftIdx, const int rightIdx)=0 |
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virtual void | drawStereoFieldBackground (juce::Graphics &g, const juce::Rectangle< float > bounds, float margin, float border)=0 |
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virtual void | drawStereoField (juce::Graphics &g, const juce::Rectangle< float > bounds, const StereoFieldBuffer< float > &, const int leftIdx=0, const int rightIdx=1)=0 |
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virtual foleys::StereoFieldComponent::LookAndFeelMethods::~LookAndFeelMethods |
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virtual void foleys::StereoFieldComponent::LookAndFeelMethods::setupDefaultStereoFieldColours |
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pure virtual |
virtual void foleys::StereoFieldComponent::LookAndFeelMethods::drawGonioBackground |
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juce::Graphics & |
g, |
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const juce::Rectangle< float > |
bounds, |
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float |
margin, |
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float |
border |
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) |
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pure virtual |
virtual void foleys::StereoFieldComponent::LookAndFeelMethods::drawGonioMeter |
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juce::Graphics & |
g, |
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const juce::Rectangle< float > |
bounds, |
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const StereoFieldBuffer< float > & |
stereoBuffer, |
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const int |
leftIdx, |
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const int |
rightIdx |
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) |
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pure virtual |
virtual void foleys::StereoFieldComponent::LookAndFeelMethods::drawStereoFieldBackground |
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juce::Graphics & |
g, |
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const juce::Rectangle< float > |
bounds, |
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float |
margin, |
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float |
border |
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) |
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pure virtual |
virtual void foleys::StereoFieldComponent::LookAndFeelMethods::drawStereoField |
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juce::Graphics & |
g, |
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const juce::Rectangle< float > |
bounds, |
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const StereoFieldBuffer< float > & |
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const int |
leftIdx = 0 , |
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const int |
rightIdx = 1 |
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) |
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pure virtual |
The documentation for this class was generated from the following file: