WYSWYG editor for JUCE GUIs including Visualisers
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foleys_gui_magic.h File Reference

Macros

#define FOLEYS_SHOW_GUI_EDITOR_PALLETTE   1
 Config: FOLEYS_SHOW_GUI_EDITOR_PALLETTE Enables the GUI editor palette allowing to edit the GUI.
 
#define FOLEYS_ENABLE_BINARY_DATA   0
 Config: FOLEYS_ENABLE_BINARY_DATA Makes the binary resources available to the GUI.
 
#define FOLEYS_ENABLE_OPEN_GL_CONTEXT   1
 Config: FOLEYS_ENABLE_OPEN_GL_CONTEXT If selected an juce OpenGLCOntext is attached.
 

Macro Definition Documentation

◆ FOLEYS_SHOW_GUI_EDITOR_PALLETTE

#define FOLEYS_SHOW_GUI_EDITOR_PALLETTE   1

Config: FOLEYS_SHOW_GUI_EDITOR_PALLETTE Enables the GUI editor palette allowing to edit the GUI.

Ideally set this to 0 in a release build.

◆ FOLEYS_ENABLE_BINARY_DATA

#define FOLEYS_ENABLE_BINARY_DATA   0

Config: FOLEYS_ENABLE_BINARY_DATA Makes the binary resources available to the GUI.

Make sure you actually have at least one file added, or this will fail to compile.

◆ FOLEYS_ENABLE_OPEN_GL_CONTEXT

#define FOLEYS_ENABLE_OPEN_GL_CONTEXT   1

Config: FOLEYS_ENABLE_OPEN_GL_CONTEXT If selected an juce OpenGLCOntext is attached.

Not a big difference on OSX, but vital on Windows.