Video display and composing engine for JUCE
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README - Foleys Video Engine

Daniel Walz - devel.nosp@m.oper.nosp@m.@fole.nosp@m.ysfi.nosp@m.nest..nosp@m.com - 2019 - 2021

Foleys Finest Audio Ltd.

With the module foleys_video_engine we offer a simple way to implement reading, writing, displaying and editing of videos using the audio framework JUCE (https://juce.com)

Features

  • Reading of video files, video and audio synchronous
  • Normalise different sample rates and frame rates
  • Compositing of multiple videos or still images in layers (paint on top)
  • Writing of video clips
  • Audio plugins for clips
  • Automatable parameters for video composition
  • Video plugins for image processing / colour adjustments etc.
  • Hardware rendering backend
  • Multiple audio stems per ComposedClip (available soon)
  • Video generator plugins for titles, backgrounds etc. (coming later)
  • Alternative video file backend (coming much later)

To read and write video files it uses FFmpeg (https://ffmpeg.org). Alternative backends like AVFoundation (OSX) or DirectShow (Windows) might follow in the future, but no promises.

License

This module is offered under a dual license: GPL and a paid license. For details please refer to the included document LICENSE.md

The paid licenses are currently developed and will be announced soon. You are welcome to get in touch to register your interest and tell us about your use case.

Repository Layout

The module can be found in the modules folder. There are also additional modules used by the examples, as well as a cmake project that will build ffmpeg.

API-Documentation

Please find the API documentation (doxygen) here: https://foleysfinest.com/foleys_video_engine/

There is also the support forum: https://forum.foleysfinest.com

Examples

In the folder examples we have a simple video player using this engine, as well as a Video Editor (NLE) to test the functionality and to give an idea about it's intended use.

To use the engine, just add foleys_video_engine to your project using Projucer of preferably cmake.

We hope this is useful and are looking forward to your feedback:

Email: devel.nosp@m.oper.nosp@m.@fole.nosp@m.ysfi.nosp@m.nest..nosp@m.com \ github: ffAudio / https://github.com/ffAudio \ JUCE forum: daniel \ discord: daniel (JUCE and theaudioprogrammer) \ facebook: https://fb.com/FoleysFinest/

Disclaimer

THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

Foleys Finest Audio - 2019 - Brighton, UK - 2023 Esslingen, Germany