WYSWYG editor for JUCE GUIs including Visualisers
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MagicGUIBuilder Member List

This is the complete list of members for MagicGUIBuilder, including all inherited members.

addListener(Listener *listener)MagicGUIBuilder
attachToolboxToWindow(juce::Component &window)MagicGUIBuilder
changeListenerCallback(juce::ChangeBroadcaster *sender) overrideMagicGUIBuilder
clearGUI()MagicGUIBuilder
closeOverlayDialog()MagicGUIBuilder
createChoicesMenuLambda(juce::StringArray choices) constMagicGUIBuilder
createGUI(juce::Component &parent)MagicGUIBuilder
createGuiItem(const juce::ValueTree &node)MagicGUIBuilder
createObjectsMenuLambda() constMagicGUIBuilder
createParameterMenuLambda() constMagicGUIBuilder
createPropertiesMenuLambda() constMagicGUIBuilder
createTriggerMenuLambda() constMagicGUIBuilder
draggedItemOnto(juce::ValueTree dropped, juce::ValueTree target, int index=-1)MagicGUIBuilder
findGuiItem(const juce::ValueTree &node)MagicGUIBuilder
findGuiItemWithId(const juce::String &name)MagicGUIBuilder
getColourNames(juce::Identifier type)MagicGUIBuilder
getConfigTree()MagicGUIBuilder
getFactoryNames() constMagicGUIBuilder
getGuiRootNode()MagicGUIBuilder
getMagicState()MagicGUIBuilder
getMagicToolBox()MagicGUIBuilder
getPropertyDefaultValue(juce::Identifier property) constMagicGUIBuilder
getRadioButtonManager()MagicGUIBuilder
getSelectedNode() constMagicGUIBuilder
getStyleProperty(const juce::Identifier &name, const juce::ValueTree &node) constMagicGUIBuilder
getStylesheet()MagicGUIBuilder
getUndoManager()MagicGUIBuilder
isEditModeOn() constMagicGUIBuilder
MagicGUIBuilder(MagicGUIState &magicStateToUse)MagicGUIBuilder
registerFactory(juce::Identifier type, std::unique_ptr< GuiItem >(*factory)(MagicGUIBuilder &builder, const juce::ValueTree &))MagicGUIBuilder
registerJUCEFactories()MagicGUIBuilder
registerJUCELookAndFeels()MagicGUIBuilder
registerLookAndFeel(juce::String name, std::unique_ptr< juce::LookAndFeel > lookAndFeel)MagicGUIBuilder
removeListener(Listener *listener)MagicGUIBuilder
removeStyleClassReferences(juce::ValueTree tree, const juce::String &name)MagicGUIBuilder
setEditMode(bool shouldEdit)MagicGUIBuilder
setSelectedNode(const juce::ValueTree &node)MagicGUIBuilder
showOverlayDialog(std::unique_ptr< juce::Component > dialog)MagicGUIBuilder
updateColours()MagicGUIBuilder
updateComponents()MagicGUIBuilder
updateLayout(juce::Rectangle< int > bounds)MagicGUIBuilder
updateStylesheet()MagicGUIBuilder
valueTreeRedirected(juce::ValueTree &treeWhichHasBeenChanged) overrideMagicGUIBuilder
~MagicGUIBuilder() overrideMagicGUIBuilder